Code, Games & Continuous Learning.

Timothy Adamo

Hi, I'm Timothy Adamo! πŸ‘Ύ
How it all started...
I kind of stumbled into Front-End Development by accident. It all began when I tried building an e-commerce site for a family friend. To my surprise, I actually had a blast doing it! That spark of fun was enough to make me want to dive deeper into the world of web creation, whether I'm using Elementor or writing code from scratch.
The Game Dev side of things
I’ll keep this brief, otherwise this bio will turn into one of those hidden lore notes you find in games that nobody ever reads.
I’ve been a gamer since I was a kid, but one day, my perspective shifted. Instead of wondering "Where is that blue collectible pendant in Resident Evil 4?", I started asking different questions: "How does this character move? Why does it move like that? What is the secret behind this masterpiece?" As I grew up, I decided to stop just playing and start studying. Jumping into game development has been the most exciting journey of my life.And this is only the beginning.


My Web Projects

βš“ Nautical E-commerce Solution

Role: Front-End Developer & E-commerce Architect

What I did:

I built a complete E-commerce solution for the marine industry, focusing on resins and gelcoats. Instead of just "making a site," I followed a professional workflow.

  • ⚑ Ultra Fast

  • πŸ”’ Secure Pay

  • πŸ“± Adaptive

  • πŸ” SEO Ready


πŸ•ΉοΈ My Game Journey

REGENERATIO

The Challenge:

Developed in five days during the Jamsepticeye Jam.

Story

You awaken in a dark forest with no memory of how you got there. You soon discover that this place is cursed: you cannot die. Every fatal mistake sends you back, just moments before your end, trapped in a relentless loop. What begins as a prison soon becomes a tool...

LAB LOOP

The Challenge:

Developed in only 48h during the Unity 20th Jam.

Story

You are trapped in a high-tech laboratory where an experiment went wrong. Time rewinds indefinitely, but you retain your memory. Use what you learn in each loop to find a way out.

CAT-ASTROPHE

The Challenge:

Developed in only 72 hours during Mini Jam 198 Jam.

Story

What begins as a relaxing afternoon petting a cute cat on a rug quickly escalates into something... bigger. Much bigger. In this incremental adventure, your goal is to accumulate "Purrs", automate your production with treats, and unlock special cats that will change the fate of the world.

Credits & Collaborations:

Art & Video: Mannoh β€” Check out his awesome work here!


Contacts & Documents

Let's Connect! πŸ“§

Ready to start a new quest or build a great web project?Email: [email protected]Phone: +39 333-111-48184LinkedIn: Timothy AdamoItch.io: Ti-MahAvailable for freelance web projects and game dev collaborations. Let’s build something awesome together!

πŸ“„ Download Full Tech Specs

My Resume / CV β€” Full background & tech stack.EQF 5 Web Qualification β€” Certified Web Programmer (Regione Campania).Unity 3D Certification β€” Game logic & scripting basics.